weapons adv Tech Comparison
Void Armaments vs Singularity Implosion Array
Comparing the Void Armaments (Tier 5) and Singularity Implosion Array (Tier 5), both weapons adv technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.
Research Comparison
| Attribute | Void Armaments | Singularity Implosion Array |
|---|---|---|
| Tier | T5 | T5 |
| Research time | 150▼ | 240 |
| metal cost | 200,000▼ | 280,000 |
| crystal cost | 100,000▼ | 140,000 |
| antimatter cost | 3,000 | 3,000 |
| dark matter cost | 5,000▼ | 9,000 |
| Effect | unlocks module: void-torpedo-5; +75% shield bypass damage | ignores armor: true; +25% instant destroy chance small |
▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.
Void Armaments
Torpedoes warped through subspace strike from outside effective shield range, unlocking the void-torpedo-5 module.
Unlocks ships: void torpedo frigate
Requires: weapons adv 1, science 5
Singularity Implosion Array
Micro-singularity generators collapse target hulls from the inside. Ignores armor and has 25% chance to instantly destroy frigates and smaller.
Unlocks buildings: singularity weapon lab
Requires: weapons adv 3, science 5
Which Should You Research First?
Both sit at the same tier. The Void Armaments is the cheaper project, so it's the safer early pick if your economy is tight; otherwise prioritise whichever effect supports your current strategy.