Combat Skill Comparison
Siege Mastery vs Fleet Commander
Comparing Siege Mastery (Tier 4) and Fleet Commander (Tier 5), both in the Combat branch in Starforge MMO. They draw from the same skill-point budget, so this breakdown helps you decide which to unlock first.
At a Glance
| Attribute | Siege Mastery | Fleet Commander |
|---|---|---|
| Branch | Combat | Combat |
| Tier | 4▼ | 5 |
| Skill-point cost | 3 SP▼ | 5 SP |
| Effect | +20% Siege Damage | +15% Fleet All Stats |
| Type | Passive | Active |
| Cooldown | — | 3600s |
| Prerequisites | 1 | 2 |
▼ marks the earlier tier and lower skill-point cost — the more accessible pick. The right unlock still depends on the effect your build needs.
Siege Mastery
Tier 4 Combat Passive
Advanced siege tactics maximise structural damage during prolonged assaults.
Effect
+20% Siege Damage
Prerequisites
Fleet Commander
Tier 5 Combat Active
Activates Supreme Engagement Protocol — all fleet ships gain enhanced combat stats for 60 seconds. Your presence on the battlefield becomes a force multiplier.
Effect
+15% Fleet All Stats
Prerequisites
Which Skill Should You Unlock First?
Siege Mastery is the more accessible pick — it sits at Tier 4, so it unlocks earlier in the Combat tree. Grab it first to bank an early effect, then circle back for the deeper node once your skill points free up.