Combat Skill Comparison
Breach Doctrine vs Siege Mastery
Comparing Breach Doctrine (Tier 3) and Siege Mastery (Tier 4), both in the Combat branch in Starforge MMO. They draw from the same skill-point budget, so this breakdown helps you decide which to unlock first.
At a Glance
| Attribute | Breach Doctrine | Siege Mastery |
|---|---|---|
| Branch | Combat | Combat |
| Tier | 3▼ | 4 |
| Skill-point cost | 2 SP▼ | 3 SP |
| Effect | +10% Damage Vs Structure | +20% Siege Damage |
| Type | Passive | Passive |
| Cooldown | — | — |
| Prerequisites | 1 | 1 |
▼ marks the earlier tier and lower skill-point cost — the more accessible pick. The right unlock still depends on the effect your build needs.
Breach Doctrine
Tier 3 Combat Passive
Specialised attack patterns optimised for breaching station hulls and fortifications.
Effect
+10% Damage Vs Structure
Prerequisites
Siege Mastery
Tier 4 Combat Passive
Advanced siege tactics maximise structural damage during prolonged assaults.
Effect
+20% Siege Damage
Prerequisites
Which Skill Should You Unlock First?
Breach Doctrine is the more accessible pick — it sits at Tier 3, so it unlocks earlier in the Combat tree. Grab it first to bank an early effect, then circle back for the deeper node once your skill points free up.