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Energy

Tier 1common

Raw electrical power generated by solar arrays and fusion reactors. Non-storable — consumed in real-time.

Code
NRG
Base Rate
100/hr
Tradeable
No
Market Value
N/A

Lore

Unlike every other resource, energy cannot be stockpiled. It exists only as a flow — generated and consumed in the same instant. A colony without power is a colony frozen in darkness.

Where to Farm

  • 1Prioritise upgrading your extraction building over storage — production compounds at each level.
  • 2Run your extractors at full capacity by ensuring Energy surplus stays above 15%.
  • 3Trade surpluses on the open market rather than letting storage overflow cap your gains.
Extraction building: Solar Array / Fusion Reactor · Storage: Non-storable

Sources

  • Solar Array
  • Fusion Reactor

Used In

  • Mines
  • Factories
  • Labs — all buildings consume energy
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