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arid

Desert World

Arid desert worlds of baked red sand and iron-oxide rock hide extraordinary metal deposits beneath their surface. The geological process that stripped away water also concentrated metal ores into veins so dense that automated mining platforms can begin extraction within days of landing. Colonization requires sealed habitat domes and water reclamation technology, but the metal yield advantage over temperate worlds makes the infrastructure investment worthwhile for any empire prioritising ship construction. Crystal deposits are sparse but occasionally surface in ancient meteor craters.

Planet Statistics

Building Slots

10

Habitability

60%

60%

Temperature

+45 °C

Resource Bonuses

ResourceMultiplierRating
Metal×1.5High
Crystal×0.5Low
Gas×0.5Low

Special Trait

Buried Veins

metal yield +50%

Colonization Requirements

Tier 1 — Basic Colonization

Requires Terraforming I (colonization-1). Accessible early-game. Standard colony hub and infrastructure apply.

View required technology →

3D Planet Viewer Parameters

Base colour#c2855a
Atmospheredusty-orange
Cloud density10%

3D planet viewer uses: #c2855a base, dusty-orange atmosphere

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