science Tech Comparison
Precursor Archaeology vs Exotic Matter Research
Comparing the Precursor Archaeology (Tier 3) and Exotic Matter Research (Tier 4), both science technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.
Research Comparison
| Attribute | Precursor Archaeology | Exotic Matter Research |
|---|---|---|
| Tier | T3 | T4 |
| Research time | 18▼ | 50 |
| metal cost | 25,000▼ | 80,000 |
| crystal cost | 15,000▼ | 50,000 |
| dark matter cost | — | 3,000▼ |
| Effect | unlocks archaeology: true | unlocks resource: exotic matter; +20% research yield |
▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.
Precursor Archaeology
Excavate ancient alien ruins for random tech breakthroughs and artefact bonuses.
Unlocks buildings: archaeology site
Requires: science 1
Exotic Matter Research
Harness exotic matter particles for next-generation propulsion and weaponry. Unlocks exotic_matter as a craftable resource.
Unlocks buildings: exotic matter lab
Requires: science 5
Which Should You Research First?
The Precursor Archaeology is the lower-tier prerequisite step and typically comes first in the science branch, opening the path toward Exotic Matter Research.