logistics Tech Comparison
Interstellar Exchange vs Fleet Resupply Tenders
Comparing the Interstellar Exchange (Tier 3) and Fleet Resupply Tenders (Tier 3), both logistics technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.
Research Comparison
| Attribute | Interstellar Exchange | Fleet Resupply Tenders |
|---|---|---|
| Tier | T3 | T3 |
| Research time | 20 | 14▼ |
| metal cost | 30,000 | 25,000▼ |
| crystal cost | 15,000 | 12,000▼ |
| credits cost | 50,000▼ | — |
| Effect | unlocks neutral market: true | +50% -return to base cooldown |
▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.
Interstellar Exchange
Opens cross-faction neutral market. Trade any resource with neutral NPC merchants.
Unlocks buildings: interstellar exchange
Requires: logistics 2, logistics 3
Fleet Resupply Tenders
Support ships resupply combat fleets in the field, reducing return-to-base cooldown by 50%.
Unlocks ships: tender mk1
Requires: logistics 2
Which Should You Research First?
Both sit at the same tier. The Fleet Resupply Tenders is the cheaper project, so it's the safer early pick if your economy is tight; otherwise prioritise whichever effect supports your current strategy.