logistics Tech Comparison
Automated Convoys vs Protected Trade Convoys
Comparing the Automated Convoys (Tier 2) and Protected Trade Convoys (Tier 3), both logistics technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.
Research Comparison
| Attribute | Automated Convoys | Protected Trade Convoys |
|---|---|---|
| Tier | T2 | T3 |
| Research time | 8▼ | 15 |
| metal cost | 8,000▼ | 36,000 |
| crystal cost | 4,000▼ | 22,000 |
| gas cost | — | 9,000▼ |
| Effect | auto convoy: true | +30% cargo capacity; +40% convoy defense; +10% trade profit |
▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.
Automated Convoys
Haulers auto-repeat trade routes without manual resend.
Unlocks ships: hauler mk1
Requires: logistics 1
Protected Trade Convoys
Escort-and-haul doctrine that adds point-defense turrets and reinforced cargo holds to civilian hulls, cutting convoy losses on contested routes. Unlocks the Caravan Trader.
Unlocks ships: caravan trader
Requires: logistics 2, logistics 3
Which Should You Research First?
The Automated Convoys is the lower-tier prerequisite step and typically comes first in the logistics branch, opening the path toward Protected Trade Convoys.