espionage Tech Comparison
Deep Cover Agents vs Double Agents
Comparing the Deep Cover Agents (Tier 2) and Double Agents (Tier 3), both espionage technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.
Research Comparison
| Attribute | Deep Cover Agents | Double Agents |
|---|---|---|
| Tier | T2 | T3 |
| Research time | 12▼ | 16 |
| metal cost | 15,000▼ | 25,000 |
| crystal cost | 8,000▼ | 12,000 |
| Effect | unlocks sabotage: true; +25% agent concealment | unlocks double agent: true |
▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.
Deep Cover Agents
Sabotage missions available. Agents 25% harder to detect.
Requires: espionage 1
Double Agents
Turn captured enemy spies into double agents feeding false intelligence.
Requires: espionage 2, espionage 4
Which Should You Research First?
The Deep Cover Agents is the lower-tier prerequisite step and typically comes first in the espionage branch, opening the path toward Double Agents.