diplomacy Tech Comparison
Intelligence Networks vs Propaganda Networks
Comparing the Intelligence Networks (Tier 3) and Propaganda Networks (Tier 4), both diplomacy technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.
Research Comparison
| Attribute | Intelligence Networks | Propaganda Networks |
|---|---|---|
| Tier | T3 | T4 |
| Research time | 22▼ | 45 |
| metal cost | 30,000▼ | 70,000 |
| crystal cost | 15,000▼ | 35,000 |
| credits cost | 60,000▼ | 200,000 |
| Effect | unlocks rival intel: true; +20% spy success | unlocks propaganda op: true; +10% -enemy loyalty debuff |
▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.
Intelligence Networks
Shadow networks embedded in rival empires reveal enemy fleet positions and production totals.
Unlocks buildings: shadow bureau
Requires: diplomacy 2
Propaganda Networks
State-sponsored media campaigns sow doubt in rival factions, reducing their population loyalty by 10% for 48 hours per operation.
Unlocks buildings: propaganda bureau
Requires: diplomacy 3, espionage 3
Which Should You Research First?
The Intelligence Networks is the lower-tier prerequisite step and typically comes first in the diplomacy branch, opening the path toward Propaganda Networks.