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shipbuilding Tech Comparison

Armed Merchant Cruiser III vs Carrier Operations

Comparing the Armed Merchant Cruiser III (Tier 3) and Carrier Operations (Tier 3), both shipbuilding technologies in Starforge MMO. Use this to decide which to queue first when your research lab can only run one project at a time.

Research Comparison

AttributeArmed Merchant Cruiser IIICarrier Operations
TierT3T3
Research time632
metal cost6,00085,000
crystal cost3,60042,000
antimatter cost350
Effectunlock ship: merchant-galleonenables carrier class: true; +2 carried squadron slots

▼ marks the lower resource / time cost. Cheaper isn't always better — weigh it against the effect each tech unlocks.

Armed Merchant Cruiser III

Unlocks construction of the merchant-galleon (cruiser class).

Unlocks ships: merchant galleon

Carrier Operations

Flight-deck engineering and launch-catapult systems unlock the Carrier hull class and its embarked strike wings.

Unlocks buildings: carrier flight deck

Unlocks ships: dawn carrier, phoenix carrier

Requires: shipbuilding 3, drone warfare 1

Which Should You Research First?

Both sit at the same tier. The Armed Merchant Cruiser III is the cheaper project, so it's the safer early pick if your economy is tight; otherwise prioritise whichever effect supports your current strategy.

Armed Merchant Cruiser III details →Carrier Operations details →

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