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Combat Skill Comparison

Fleet Tactics I vs Evasive Patterns

Comparing Fleet Tactics I (Tier 1) and Evasive Patterns (Tier 2), both in the Combat branch in Starforge MMO. They draw from the same skill-point budget, so this breakdown helps you decide which to unlock first.

At a Glance

AttributeFleet Tactics IEvasive Patterns
BranchCombatCombat
Tier12
Skill-point cost1 SP2 SP
Effect+5% Fleet Accuracy+6% Fleet Evasion
TypePassivePassive
Cooldown
Prerequisites01

▼ marks the earlier tier and lower skill-point cost — the more accessible pick. The right unlock still depends on the effect your build needs.

Fleet Tactics I

Tier 1 Combat Passive

Basic combat doctrine improves fleet-wide targeting precision.

Effect

+5% Fleet Accuracy

Evasive Patterns

Tier 2 Combat Passive

Randomised flight paths reduce enemy hit probability across the fleet.

Effect

+6% Fleet Evasion

Prerequisites

Which Skill Should You Unlock First?

Fleet Tactics I is the more accessible pick — it sits at Tier 1, so it unlocks earlier in the Combat tree. Grab it first to bank an early effect, then circle back for the deeper node once your skill points free up.

Fleet Tactics I details →Evasive Patterns details →

More Combat skill comparisons