- Type
- Wandering Trader
- Aggression
- Passive
- Fleet Power
- 35,000
- Expansion Rate
- Static (holds territory)
- Diplomacy
- Alliance possible
Nobody is certain where the Deep Space Nomads originated. Their oldest ships carry hull markings that pre-date the current faction era by at least two centuries, and their navigational charts include routes through sectors that official cartography still marks as unexplored. The Nomads have simply always been there — in the margins, in the transit lanes, at the edges of what the major factions have claimed and mapped.
They travel in loose caravans of three to twelve ships, led by a designated Navigator whose route authority is absolute within the caravan. Nomads do not fight unless cornered — their corvettes are heavily modified for sensor range and jump endurance rather than weapons — but a commander who attacks a Nomad caravan will find their faction flagged hostile to every Nomad caravan in the galaxy within hours, closing off the most reliable source of rare blueprints available outside faction research trees.
Nomad markets spawn randomly in outer-rim sectors and persist for a limited real-time window before the caravan moves on. Items available include blueprint fragments for ship modules unavailable in standard research queues, sector charts that reveal hidden resource deposits, and occasionally decommissioned ship frames of types no current faction produces. Commanders who build high Nomad reputation — through consistent fair trading and the occasional escort contract — receive advance notice of upcoming market locations via an encrypted signal beacon.
Territory
- Transit Lanes
- Outer Rim Waypoints
- Unmapped Sectors
Notable Drops
- Exotic Component Pack
- Rare Blueprint Fragment
- Starchart Outer Rim
- Salvage Manifest